New Discoveries – May 2016

So here I am again. Recently I've been going through some interesting stuff, here are some:

- Architecture can be violent, too. Main target is usually homeless folks apparently, which points to the concept of gentrification. I had no idea why those slightly uncomfortable benches at a park were designed like that.

 Spencer Means / CC BY-SA 2.0

A shot from South Carolina. Violent and definitely not subtle. Credits: Spencer Means / CC BY-SA 2.0


A Summer Tale: Engineering Internship


Boredom during work? I'd hit that with a crowbar.


Between Gaming and Coding

MUSH Client

MUD (Multi User Dungeon) was a fascinating multiplayer online game; it connected you to a server, where there were bunch of other players online and a text-based game runs - a primitive Matrix, basically. Just like you would in an FRP game, you create a character by choosing it's class, race, alignment, etc.

But the real fun for all the players (and for me, of course) was to type the commands for your character with your keyboard. That means, you had to understand the algorithm of the game and how things work in that world and adapt yourself to that world. That is very much alike to coding; since you first figure out what you want to do with your character, then think of different ways to reach that goal of yours and then get to work by typing codes to reach that goal.

Again, just like in coding, you have to obey to the game's very syntax. Shortcuts and aliases can also be set, to make things easier.

In my case, MUD was an astonishing game of my childhood and I got very excited after rediscovering it 8 (or more) years later, not only because it's a wonderful concept that reminds me of old times, but also because I admire the programmers who invented MUD (Roy Trubshaw and Richard Bartle) and their ways of thinking.

I think it's also interesting that one of the world's most renowned online chess servers, ICC (Internet Chess Club) still use the very same protocol to make people all over the world come together, including some Grand Masters.

If you would like to check out MUD after this post, you can download MUSH Client and connect to a server by simply typing the server's IP address and port. ( : 4000 would be an example, for Aardwolf Servers.)


Super Meat Boy


I was looking up some indie games, and I came across to Super Meat Boy. Not only the game is great and addictive, but also the soundtrack of the game is incredible. I downloaded the soundtrack from where I bought the game, and I was wondering who the great artist was as I listened to the soundtracks and humming them afterwards, sometimes all day long. The name I was looking for was Danny Baranowsky. His Bandcamp page presents many other recent works of him, too.

If you have a taste for oldschool, you definetely shouldn't miss his work. Even if you don't, I'm sure it's worth a shot!